The Designer's Journey is a growing list of 1000+ goals and achievements for designers of all experience levels, disciplines, and career phases to accomplish. These items have all been achieved by peers as the design industry has exploded in the past 25 years. Check off everything you've achieved, and be inspired to set future career goals.BUY THE BOOK
LAUNCH IT - 300+ things I’ve learned as a Designer, Developer and Creative Director. For over 15 years I have talked with fellow designers, developers and digital creatives who were asking for advice on how to launch their careers. As a Creative Director, I have mentored people on topics like work ethic, finding inspiration, creative process, skill acquisition, how to get a job, handling clients, agency life, freelance, self-promotion and work life balance. I scoured through years of old emails, interviews, presentations and conversations for any advice that I had given others. Some of those findings are loosely organized into this book.BUY THE BOOK
I am a Freelance Creative Director, Designer, Front-End Developer, Animator, Photographer, Author, Coach and Cyberdyne Systems T-1000 Model 101 living in Southern California. For 10 years I was the Creative Director at 2Advanced Studios. I've been very fortunate to have designed, developed or animated 40+ FWA Award winning sites, 3 Awwwards, and 3 Adobe Cutting Edge Awards. I have also served as a judge for the Adobe® Design Achievement Awards for students and the prestigious FWA Site of the Year. In 2014 I was honored by .Net Magazine as one of the top 50 Designers in the world. In 2017 I published the book LAUNCH IT: 300+ things I’ve learned as a Designer, Developer and Creative Director. I recently worked with SpaceX as a Principal UI/UX Designer, where I helped to design and develop the Crew Dragon vehicle interfaces used by NASA astronauts to fly into space.